AR Single Image Tracking
UNREAL ASSETS
Documentation
Change Tracked Actor or Mesh
- For change mesh in tracked object or add more components
- Goto [Template/Demo Folder]/Blueprints/Objects
- Open BP_Object_Base
- Here you can change static mesh or add any other components.
- For change tracked actor,
- Goto [Template/Demo Folder]/Blueprints/GameFramework
- Open BP_Default_Pawn[Player] class
- Goto Event Graph
- Event Tick > Track Image > SpawnObject
- You can change the Class Parameter of the Spawn Actor node.